Certificate in Educational Technology

If you are a teacher who wants to get more "techie," or a techie who wants to get more "teacherly," Marlboro's 15-credit certificate is the gateway to bridging the digital gap and becoming more effective in your workplace. It is appropriate for those who want to create better online classes or training resources, as well as those who find themselves acting as intermediaries between "computer people" and everyone else. Marlboro's Certificate in Educational Technology is a valuable link to licensed Vermont teachers who want to reach their "master's + 15" salary scale, as well as teachers who want to receive Vermont's Educational Technology Specialist endorsement (with three additional credits).

Setting Up a Moodle Server

Courses in Marlboro's certificate program cover the design, implementation, and evaluation of educationally oriented technology. The focus is effective integration of technology teaching tools into schools, colleges, nonprofits, and companies.

Nine of your 15 credits will be devoted to core courses on the rich history and learning theories behind educational technology, current media design and production tools and techniques, and how to use learning management systems effectively. Six credits of electives allow a flexible focus on subjects such as instructional design, K-12 integration, management, or research.

Classes for the certificate program meet once a month, for five hours, year round with online work in between. Some electives are entirely online. Completion can be in as little as one year, or as long as you wish.

All courses can be applied to Marlboro's 36-credit EdTech master's degree (MAT), provided a student transfers to that degree before completing the certificate. If you are a licensed Vermont teacher, most courses count towards the 18 credit Educational Technology Specialist endorsement that is awarded by the Vermont Department of Education through transcript review.

Additional Offerings

  1. MA in Teaching with Technology
  2. Educational Technology Specialist (ETS #42) Endorsement Courses for licensed Vermont teachers.
  3. Continuing Education Program (CEP) Professional development.

Application Materials

  • Completed Online Application Form.
  • Official College Transcript(s): All transcripts should be sent via a traditional postal system to:

Marlboro College Graduate & Professional Studies
Office of Admissions 
PO Box A 
Marlboro, VT 05344

  • A Letter of Recommendation: Letters may be emailed to Don Parker.
  • Statement of Intent: Your statement of intent gives you the opportunity to outline the goals you hope to achieve by attending the Graduate School, and it helps us determine how our programs can best fit your needs. Please email your statement of intent to Don Parker.

Gainful Employment Disclosure


On time graduation rate: n/a (this is a new program)

Tuition, fees: 2016-2017 academic year = $11,475

Estimated book total cost: $118.95 (high estimate based on new books)

  1. Educational Technology – $0
  2. Web Design and Media Production – $55
  3. Facilitating Online Learning – $0
  4. elective - $0 - $63.95 based on class

Median loan debt (as provided by Secretary of Ed.): data not yet available

Gainful Employment Disclosure


Visit us, talk to Kara Hamilton in admissions, or the degree chair, Caleb Clark.


The Marlboro Certificate in Instructional Technology: Online Teaching is accredited by the New England Association of Schools and Colleges, Inc. (NEASC), which accredits schools and colleges in the six New England states.

Course Descriptions

Graduate Certificate in Educational Technology

Required Courses

MAT603 - Web Design and Media Production

  • 3 credits
  • Taught in Fall
  • This is a required course

A foundation course in the delivery of educationally oriented multimedia via the Internet. Students will use a best-of-breed content management system (WordPress) to practice the basic production of educationally oriented text, photos, video, audio and files for download. Students will study and discuss the history of the Internet, Web, current trends, usability, assistive technology, universal design and the analysis, ethics, and effective use of Internet media and software for educational purposes. The final project is the creation of a professional online electronic portfolio in a second authoring platform in Google Sites. E-portfolios are used throughout the EdTech program for final polished work. They are designed to be used after graduation to broadcast one's best work to potential employers and collaborators.

MAT610 - Educational Technology

  • 3 credits
  • Taught in Fall
  • This is a required course

Students will study the theory and history of educational technology and instructional design. This will include topics such as instructional systems design (ISD), cognitive psychology, past and present learning theories, curriculum design, assessment, evaluation, and who the key people and organizations are in the industry. Students will develop their own style of instructional design and their own amalgam of learning theories and use it to design a basic instructional unit of their choosing.

MAT614 - Facilitating Online Learning

  • 3 credits
  • Taught in Spring
  • This is a required course

How do we facilitate online learning so that students are optimally engaged and learning objectives are being met? Participants will integrate their knowledge of learning theory and instructional design to explore best practices for providing content to students online, engaging them in a vibrant learner-centered community and effectively evaluating their learning. Participants will discuss issues specific to courses that are online-enhanced, blended and fully online. Accessibility and learner support will be emphasized. Participants will utilize Moodle to create a learning module that integrates pedagogy with appropriate technologies to engage students in meeting learning objectives. Facilitating Online Learning (FOL) will itself be facilitated as a workshop where participants will take an active role in teaching each other and introducing topics of interest to the class.

Elective Courses

EDU619 - Assistive Technology and Universal Design

  • 3 credits

The course will provide an overview of Assistive Technologies (AT) and innovative practices as guided by Universal Design (UD). Students will gain an understanding of the ways AT and the UD principles are shaping our understanding of traditional classroom instruction, assessment, accommodations and student support, both at the secondary and postsecondary levels. Course discussions will focus on the applications of universal design and traditional assistive technology software (e.g.; Kurzweil, Inspiration, and Dragon-Naturally Speaking). Students will design and develop a UD instructional project (lesson plan, technology implementation plan, or instructional unit) of their choosing. Online instruction will be supplemented by on site observations at Landmark College. Observations will be scheduled with the instructor and student based on student interest and availability and opportunities at Landmark. Minimum expectations are one ½ day campus visit, that includes a tour, lunch and a class or lab observation.

EDU620 - Clear Writing Workshop

  • 1 credit

Graduate level education demands writing skills that are well developed and adaptable. The Clear Writing Workshop will prepare learners to write at the graduate level. It will sharpen writing skills that have dulled, and elevate critical thinking.

The course begins with a subject matter review of the four basics and the four modes of writing. It progresses into a study and practice of critical reading, followed by writing analysis. Throughout the course, students will practice writing in a variety of styles; observational statements, essays, blog posts, emails, writing for the web, elevator pitches, and more. The course culminates in a writing project in the style and form of the student's choosing.

EDU910 - Tech4Educators

  • 3 credits

A summer intensive for teachers and administrators in K-12 and higher education. With Web 2.0 - the offering of applications online - technology for educators has never been easier to learn and apply to the classroom. Learn to: Use blogs and wikis for student journaling and communication with parents. Make a Webquest for students Build simple websites for delivering content that are free to host online. Understand learning environments such as Second Life, and the Vermont Young Writers Project. Learn about and use an industry-standard Learning Management System (LMS), Moodle. Manage and manipulate photos and graphics using online tools. Create podcasts and basic video screencasts as learning tools. Add animation and avatars, online drawing, photography, and other multimedia tools & applications, to your teaching strategies.

MAT605 - Digital Research Technologies

  • 3 credits
  • Taught in Winter

Educators need to develop effective Internet search strategies, academic writing skills, sound criteria for evaluating and analyzing Web sites and online publications, and experience in integrating Web-based research into classroom research methods. This course trains educators to efficiently and effectively search, evaluate and document digital educational resources. Students are guided through an investigation of multimodal, educational materials available online via the open web and library subscription resources. A series of small research projects, on the topic of the student's choice, will be used to build a body of research that culminates in a final paper and bibliography, which follows the submission guidelines of an appropriate academic journal.

MAT606 - Legal and Ethical Issues

  • 1 credit
  • Taught in Spring

In this age of open access and unprecedented levels of connectivity, copyright, fair use, and intellectual property are still major issues  and even hurdles  we face, particularly in an educational setting. What do we as educators need to know as we go about pulling together course material? What do our students need to know as they complete research assignments? Topics will include legislation, guidelines, and best practices, and a variety of open access resources will be explored and evaluated.

MAT611 - Instructional Design

  • 3 credits
  • Taught in Winter
  • Prerequisites: MAT603 Web Design and Media Production; MAT610 Educational Technology

This course puts into practice the theories learned in Educational Technology. Students will continue to study the different approaches of established instructional systems design models, and the integration of technology into teaching. They will apply one of those models to create a fully functioning instructional unit that successfully resolves a real-world instructional problem. The unit will be usability tested and evaluated to see if learning outcomes were met. Students will then learn how to integrate the unit into an instructional setting, addressing issues such as accessibility, change management and training. This prepares students, both professionally and for their eventual Capstone Project, to implement the analysis, creation and evaluation of a given learning solution that appropriately and effectively integrates technology with teaching. Students will write a final report and present their project and findings.
Prereqs: Educational Technology and Web Design I
or permission of the instructor

MAT613 - Leading Change

  • 3 credits
  • Taught in Spring

After an instructional unit is created, it needs to be integrated into the organization for which it was made. This is a complex process, involving many layers of cultural change within an individual classroom, school district, campus or business. This course provides planning strategies for leaders of change. Topics of study include the political and economic ramifications of introducing new technology, strategies for change management, various organizational models, and the need for professional development.

MAT616 - Games and Simulations

  • 3 credits
  • Taught in Spring

This course will teach students how to begin to effectively use online games and simulations for teaching. Students will explore 3D worlds and become comfortable with their usage as educational tools. Using a learning management tool (Moodle) as our base for this course, students will explore Second Life and Jokaydia, but will also delve into game simulations like World of Warcraft and MinecraftEdu (a problem-solving creative sandbox world) for their educational values. Participants will create avatars, connect with online educational communities, and develop strategies for using 3D worlds in their teaching.

MAT618 - Online Collaborative Tools

  • 3 credits

Web-based Cloud collaboration has changed the way we work and learn. This fully online class will prepare you to successfully use online collaboration in the classroom/workplace using Google Apps for Education as a platform.

Students will experience collaborative reading, collaborative notetaking, collaborative assignments designed to leverage the collaborative power of Google Apps for Education and other Google tools.

Students will use online collaborative tools (such as Diigo) that support collaborative curation of resources and knowledge creation. Students will design a final project that demonstrates using Google Apps for Education at an expert level. The project will focus on changing the culture of teaching and learning in an organization. Projects may range from become a Google Certified Educator, a Google Certified Administrator, setting up your own Google domain for a school, non-profit, or a business. Some project ideas may require extra fees such as testing fees or domain registration fees) Access to a well functioning laptop and DSL/Cable speed Internet connection are required.

MAT999 - General MAT Elective

  • 3 credits
  • Taught in Fall, Winter, Spring

This is a 3 credit elective class on pertinent topics for the Master of Arts in Teaching with Technology program.