MAT-T Faculty

Caleb Clark Chair: Learning Design and Technology • Learning Design and Technology, Teaching English to Speakers of Other Languages, Graduate Certificate in Educational Technology

  • Contact: | 802-258-9207
  • Personal Portfolio
  • Classes: 
    Graduate courses in EdTech program: Web Design and Media Production, Instructional Design, Technology for Teachers
    Undergraduate: You Online: Manage your online presence and create a public portfolio, resume and bio.   

Caleb is the degree chair of the Teaching with Technology master's program, where he also teaches and coordinates academic technology support. Caleb's interests include: E-portfolios, online media production for teachers, physical computing, citizen journalism, and humanizing technology.  Caleb's passion for Internet technology and media began when he joined the dot-com revolution in San Francisco in the mid-1990s. He began to focus on educational technology in 1997 and worked in corporate, K-12, and higher education organizations before settling down at Marlboro College in 2008.

Caleb consults with local public K-12 schools and is the higher education representative on the board of VITA-Learn, the ISTE affiliate in Vermont. He has a Master of Professional Studies degree from the Interactive Telecommunications Program at New York University's Tisch School of the Arts, a Master of Education in Educational Technology from San Diego State University, and a Bachelor of Arts is from Arizona State University's Walter Cronkite School of Journalism and Mass Communication.

Mike Beardsley • Learning Design and Technology

  • Course: Games and Simulations

Mike Beardsley is currently a fourth grade teacher at Putney Central School with over 25 years of experience in the classroom. His interest in presenting game-based learning theories and practices, as well as sharing his own experiences at regional conferences, all came about through his graduate work at Marlboro College Graduate School, culminating in a Master's in Teaching with Technology from Marlboro in 2014. Mike uses Minecraft Edu and Game-Based Learning approaches in his fourth grade classroom to engage all his students, no matter what learning style they favor. Technology has been an asset to his own “retooling” for the future, changing not only how he teaches but also how he himself learns. Originally from Connecticut, Mike moved many years ago to Vermont, where he met his wonderfully supportive wife Brenda and raised two children. Mike now lives in New Hampshire, and his hobbies include playing loud electric guitar, drawing, reading, and of course using technology in many forms.

Amanda Bickford • Learning Design and Technology

  • Work: Director of Technology and Library Services at the Village School in North Bennington
  • Education: MS Information Technologies
  • Classes: Assistive Technologies

Amanda has been teaching technology and managing school networks for 13 years, and feels that the key to student success is to teach them how to become seekers of knowledge. You will find her students engaged in hands-on learning and working on real-world projects. She believes that the best way for teachers to learn is through "just-in-time" professional development. In addition to several technology certifications, she is currently working on her second teaching certification and is enrolled in UVM's Library Media Specialists sequence.

Sally Bisaccio • Learning Design and Technology

  • Work: Soutwest Vermont Supervisory Union

Sally is a technology integration specialist for the Southwest Vermont Supervisory Union in Bennington, Vermont. Sally has worked for the SVSU for over 15 years, serving first as a lab supervisor for the Bennington Elementary School and later as technology integrationist for the district. Sally earned her BA in sociology from St. Lawrence University and her MA in teaching with technology from Marlboro Graduate and Professional Studies. While at Marlboro, Sally was introduced to gaming as a powerful educational tool. She became an advocate for games in education and introduced MinecraftEdu to the SVSU. In collaboration with her Marlboro colleagues Jane Wilde and Mike Beardsley, she has presented educational gaming workshops at the BEST conference, Games in Education conference, Vermont Fest, and Dynamic Landscapes. Sally has three adult children, and lives in Bennington with her husband, two dogs and two horses. She enjoys riding, gardening, and exploring new technologies.

Robert Crowley • Management, Learning Design and Technology

  • Work: IT Director Hampshire College, Founder and CEO of PivotWerks
  • Education: BS, Management Information Systems, Marlboro College
  • Certificates: Certificate in Project Management, Marlboro College; certified scrum product owner and wilderness first responder
  • Classes:  Ideation, Design-Thinking and Strategy; Leading Change
  • Bob’s Wordpress and twitter account

Bob Crowley wants to live in a world where it is okay to color outside the lines. Bob is the director of information technology at Hampshire College and the founder and CEO of, a firm that uses right-brain tools to solve left-brain problems using design thinking and agile execution. He has worked in the field of information technology for over 30 years. When he is not helping his team to apply new methodologies to wrangle the latest wicked problem, you can find him serving on the board of directors for Central Mass Search and Rescue or teaching courses for the American Red Cross.

Julie DeCesare • Learning Design and Technology

While studying at UMass Amherst, Julie developed an interest in film studies, production, and audiovisual collections and graduated with a BA in comparative literature and a concentration in film studies. She worked at Brown University Media Services as their technical coordinator while completing her master’s in library and information studies at Simmons College. After finishing her MLIS, Julie became digital media/film studies reference librarian at Boston College. At BC, she worked closely with instructional designers to bring multimedia content into faculty course sites and to create interesting web deliverables and physical audiovisual collections for the BC community. Julie left Boston College for the position of assistant professor and commons librarian, head of education & research at Providence College's Phillips Memorial Library, where she coordinated instructional and educational opportunities between the library and campus community. In 2015, she moved to the position of instructional technology development program coordinator, which allows her to assist faculty in incorporating technology into their teaching. 

Julie teaches Digital Research Technologies, where she is able to bring many of her interests together—multimedia, Web tools for teaching and learning, online library and research collections, plus open source/open access publications and materials. Since 2008, her goal is to teach Marlboro College graduate students how to be effective, active, independent, and critical researchers, with a focus on evaluating online resources and providing a set of tools and resources to aid lifelong learning. 

Lucie deLaBruere • Learning Design and Technology

  • Work:  Educational Technology Specialist
  • Website: Learning with Lucie
  • Classes: Innovations in Education: Online Collaborative Tools,  Innovations in Education: Maker Centered Learning

Lucie is an educational technology specialist with a focus on using emerging technology for teaching and learning. She has over 20 years experience in consulting on technology and education and over 30 years experience as an educator in K-12 schools in Vermont.  She is a Google Certified Innovator, Google Certified Educator, Google Apps Certified Trainer, and Raspberry Pi Certified Educator.  Lucie designs professional learning experiences such as Create Make Learn Summer Institute and Google Tools for Schools, and works as a consultant for schools and organizations on special projects related to innovations in education.

Retired from full-time classroom teaching, Lucie now travels around the country in search of creative learning spaces and creative convergences for six months each year, sharing her findings through writing and designing innovative learning experiences and special projects. Her most recent projects include bringing maker-centered learning experiences to underrepresented populations and rural areas in her mobile studio for creating and making named EMMA (E)veryone (M)ay (M)ake (A)nywhere. Lucie received her Masters of Science in Internet Engineering from Marlboro in 2000, and her Bachelors of Arts in Secondary Education and Social Studies from the State University of New York at Oswego where she graduated Summa Cum Laude.

Adrienne LaPierre • Learning Design and Technology

Adrienne LaPierre is a freelance instructional designer whose recent clients include the Center for Health and Learning, the New England Wildflower Society, and the Vermont Partnership for Fairness and Diversity. She also works as a technology integrator at Guilford Central School and Putney Central School. She holds an MA in Teaching with Technology from Marlboro College and an MA in International Development and Social Change from Clark University.

Matt Livingston • Learning Design and Technology

A graduate of the Teaching with Technology program, Matt spent 18 years in a variety of leadership roles in insurance and higher education before pursuing his master's degree at Marlboro. Matt’s academic and research interests include exploring mindfulness practices in education, the history and application of the concepts of freedom and democracy in the classroom, and the philosophy of John Dewey. He is currently pursuing a Ph.D. in Educational History and Philosophy at Indiana University as a McNeil Fellow. Matt has also received a Master of Business Administration from the Carroll School of Management at Boston College, and a Bachelor of Arts in History from the University of Connecticut.

Shannon Miller • Learning Design and Technology

  • Work: Fourth Grade Teacher, Montpelier Public Schools
  • Education: BA, Penn State University, MAT, Marlboro Graduate School

Shannon Miller is a fourth-grade teacher at Union Elementary School in Montpelier, Vermont. She has been a classroom teacher for10 years, and has taught in elementary, middle, and high schools. Since completing the Teaching with Technology program at Marlboro in 2009, Shannon has worked as a technology integrator in southern Vermont and at the American School in Switzerland. She has also served as a program manager for Vermont's Agency of Education in the area of teacher preparation programs. In addition to her work with Union Elementary, Shannon works as a consulting teacher for homeschooling families and teaches a course with the Vermont NEA for experienced educators seeking teacher licensure via alternative certification. She holds a Vermont teaching license as an elementary educator and educational technology specialist. She resides in Montpelier with her husband and three sons.

Rick Oller • Learning Design and Technology, Graduate Certificate in Educational Technology

Rick Oller is chief technology officer at Chief Media, LLC, in New York City. His interests include teaching and learning, educational software design, instructional design, the cognitive sciences, and science and technology studies. Rick has spent 25 years in information technology and software development, engaged in the creation of applications for media, financial services, education, and health care. At Chief Media he designed and developed Continuum, an advanced analytics system for multi-channel advertising. He is also the technology partner at Noosphere Marketing, where he writes technology white papers for corporations and nonprofit organizations and oversees all technology-based marketing strategies. Rick writes on education and technology and has been published in print and online. His involvement at Marlboro in the educational aspects of virtual worlds led to his contributing a chapter to The Immersive Internet: Reflections on the Entangling of the Virtual with Society, Politics and the Economy published in April 2013 by Palgrave Macmillan. Examples of his technical writing are featured in the companion website to A Guide to Writing as an Engineer. Rick received a BA in drama from Bennington College, and completed his MAT at Marlboro College in 2011.

Lindsey Rothschild • Learning Design and Technology, Graduate Certificate in Educational Technology

Lindsey Rothschild is currently the coordinator of instructional design and support for Holyoke Community College (HCC). To this position, she brought 15 years experience teaching adult learners in a variety of contexts—community based organizations, community colleges, and universities. Lindsey embraced technology as a way to engage and motivate learners and quickly became a resource for her colleagues. In 2010, she enrolled in the Marlboro College MAT program to gain a deeper understanding of the principles behind instructional design. At that time, Lindsey was teaching English as a Second Language (ESL) at HCC and developed and implemented the first ESL blended courses as her MAT capstone project. Her degree from Marlboro combined with her teaching experience led to her current role as the instructional designer at HCC. Prior to working at HCC, Lindsey worked in New York City as an ESL instructor, teacher trainer, and curriculum developer. Lindsey holds an MAT from Marlboro College Graduate and Professional Studies, an MA in TESOL from Hunter College, and a BA in Social Policy from Michigan State University.

Beth Ruane • Learning Design and Technology

Work: Library Director, Marlboro College
Course: Legal and Ethics

Beth has worked in the field of library and information science for over 10 years, most recently at Marlboro's Rice-Aron Library. Beth received her BA in English from Valparaiso University, an MA in English from North Carolina State University, and an MS in LIS from the University of Illinois at Urbana-Champaign. Before transitioning into librarianship, Beth worked in IT as a user services specialist supporting the use of educational technology, and has long been passionate about the thoughtful integration of technology into the classroom to enhance the learning experience.

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